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| i cloned the game space invaders! |
| it is still in progress, but playable! i have embedded a demo below :) |
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| the project was built using C# in the AZUL framework, |
| which was developed by ed keenan my graduate advisor. |
| the cloned game was built with an emphasis on software architecture, |
| using 15 different design patterns and iterative development. |
| it is robust, orthogonal and data-driven. |
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go home...