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|   i cloned the game space invaders!                                           |
|   it is still in progress, but playable! i have embedded a demo below :)      |
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|   the project was built using C# in the AZUL framework,                       |
|   which was developed by ed keenan my graduate advisor.                       |
|   the cloned game was built with an emphasis on software architecture,        |
|   using 15 different design patterns and iterative development.               |
|   it is robust, orthogonal and data-driven.                                   |
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   go home...